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This book explores how environmental urban design can benefit from established and emerging representation and simulation techniques that meet the need for a multisensory approach.
1.Mapping urban environment by geometry(es) and perception(s).- 2.Experiential Simulation for Urban Design: from design thinking to final presentation.- 3.Visibility analysis for open spaces in urban areas. Coupling environmental quality and human comfort assessment.- 4.Experience the void in-between buildings. Towards ready to use visual-based software solutions aiming at representing the weight of hidden parts of the vista.- 5.Evolution of planning with visual conditions.- 6.The physical model for design project: a professional experience.- 7.Architectural Modeling in a Fab Lab.- 8.Mapping Venezia.- 9.Hear through the map. Reflections on the representation of the sonic environment by means of digital technologies.- 10.Simulation as an analytical and design tool.- 11.Outdoor Augmented Reality for Urban Design and Simulation.- 12.Luminous Planning Table: TUI as support for Education and Public Participation.- 13.Mobile devices and urban ambiances. How connected wearable tools changethe ways we perceive and design public spaces.