The final section tells the stories of how various mathematical games were invented, and if you are a fan of them gives many that you might not have heard of before. ... whether you are interested in puzzles, origami or card tricks, it has them all. ... If you are bored with doing Sudoku and fancy reading about games of a similar ilk, then this is the book for you.—Simon Craik, London Mathematical Society, May 2010... Over two-thirds of the book consists of nineteen articles on puzzles and games ... these involve quite a spread of mathematics, including dissections, knots, Hamiltonian circuits, paper folding, groups and coding, along with a little philosophy.—E. J. Barbeau, Mathematical Reviews, July 2010