Contemporary Topics in Computer Graphics and Games
Selected Papers from the Eurasia Graphics Conference Series
Häftad, Engelska, 2019
Av Veysi İşler, Haşmet Gürçay, Hasan Kemal Süher, Güven Çatak, Veysi Isler, Hasmet Gurcay, Hasan Kemal Suher, Guven Catak, Hasmet Gürçay, Veysi ¿¿Ler, Ha¿met Gürçay
839 kr
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Fri frakt för medlemmar vid köp för minst 249 kr.This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.
Produktinformation
- Utgivningsdatum2019-12-05
- Mått148 x 210 x 0 mm
- Vikt534 g
- FormatHäftad
- SpråkEngelska
- Antal sidor414
- FörlagPeter Lang AG
- ISBN9783631802120