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Jason Barr, Matthew Wilhelm Kapell - Video Gaming in Science Fiction, Häftad

Häftad, Engelska, 2018

Del i serien Studies in Gaming

Video Gaming in Science Fiction

A Critical Study

Av Jason Barr, Matthew Wilhelm Kapell

709 kr

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Beskrivning
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the "forward thinking" world of science fiction.
Produktinformation
  • Utgivningsdatum: 2018-09-28
  • Mått: 152 x 229 x 10 mm
  • Vikt: 249 g
  • Format: Häftad
  • Språk: Engelska
  • Serie: Studies in Gaming
  • Antal sidor: 194
  • Förlag: McFarland & Co Inc
  • ISBN: 9781476666372
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Mer information

Jason Barr is an associate professor at Blue Ridge Community College. His work has appeared in African American Review, Explicator, The Journal of Continuing Higher Education, and The Journal of Caribbean Literatures, among others. He lives in Weyers Cave, Virginia. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.

Recensioner i media

“Thoughtful, judicious, and enhanced with chapter notes and an index, Video Gaming in Science Fiction is a welcome addition”—Midwest Book Review.

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