bokomslag Video Games and Well-being
Data & IT

Video Games and Well-being

Rachel Kowert

Pocket

1149:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 7-11 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 166 sidor
  • 2020
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of geek therapy. This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.
  • Författare: Rachel Kowert
  • Format: Pocket/Paperback
  • ISBN: 9783030327729
  • Språk: Engelska
  • Antal sidor: 166
  • Utgivningsdatum: 2020-12-19
  • Förlag: Springer Nature Switzerland AG