Hoppa till sidans huvudinnehåll

Video Game Policy

Production, Distribution, and Consumption

Inbunden, Engelska, 2015

AvSteven Conway,Jennifer deWinter

2 799 kr

Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt för medlemmar vid köp för minst 249 kr.


This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.

Produktinformation

  • Utgivningsdatum2015-10-28
  • Mått152 x 229 x 21 mm
  • Vikt700 g
  • FormatInbunden
  • SpråkEngelska
  • SerieRoutledge Advances in Game Studies
  • Antal sidor298
  • FörlagTaylor & Francis Ltd
  • ISBN9781138812420
Hoppa över listan

Du kanske också är intresserad av

  • Nyhet
Del 1

Klanen

Pascal Engman

Pocket

79 kr129 kr

  • Nyhet
Del 5

Nattankare

Kristina Ohlsson

Pocket

79 kr129 kr