Understanding Second Language Users as Gamers
- Nyhet
Language as Victory
Häftad, Engelska, 2025
Av Raúl Alberto Mora, Colombia.) Mora, Raul Alberto (Associate Professor, School of Education and Pedagogy and chair of the Literacies in Second Languages Project research lab at Universidad Pontificia Bolivariana (UPB) in Medellin, Raul Alberto in Medellin Mora
759 kr
Kommande
Featuring #TeamLaV from the Literacies in Second Languages Project.This volume documents how gamers use second languages in games and gaming communities, and how gaming interacts with literacy and language learning.Grounded in an innovative longitudinal research study involving gamers not only as participants but as active researchers, this book offers insights into the new interactions that arise from gaming and language learning and addresses the needs for English learning in the context of video games. Exploring the roles of meaning-making and experiences across genres, this volume offers an original window into the essential and overlooked role that gaming can play in second language learning.It is essential reading for researchers and scholars in literacy, TESOL, applied linguistics, and technology education.
Produktinformation
- Utgivningsdatum2025-12-22
- Mått152 x 229 x undefined mm
- Vikt453 g
- SpråkEngelska
- SerieExpanding Literacies in Education
- Antal sidor248
- FörlagTaylor & Francis Ltd
- EAN9781032434131