bokomslag The Video Game Theory Reader 2
Data & IT

The Video Game Theory Reader 2

Bernard Perron Mark J P Wolf

Pocket

939:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 2-6 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 456 sidor
  • 2008
The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.
  • Författare: Bernard Perron, Mark J P Wolf
  • Illustratör: 40 black & white halftones
  • Format: Pocket/Paperback
  • ISBN: 9780415962834
  • Språk: Engelska
  • Antal sidor: 456
  • Utgivningsdatum: 2008-11-12
  • Förlag: Routledge