Simulation Gaming Through Times and Disciplines

50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers

Häftad, Engelska, 2021

Av Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska, Mariola Grzybowska-Brzezinska

1 169 kr

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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.

Produktinformation

  • Utgivningsdatum2021-03-27
  • Mått155 x 235 x 28 mm
  • Vikt708 g
  • FormatHäftad
  • SpråkEngelska
  • SerieInformation Systems and Applications, incl. Internet/Web, and HCI
  • Antal sidor460
  • FörlagSpringer Nature Switzerland AG
  • ISBN9783030721312