Häftad, Engelska, 2017
Del i serien Studies in Gaming
Player and Avatar
The Affective Potential of Videogames
Av David Owen, Matthew Wilhelm Kapell
649 kr
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Beskrivning
Produktinformation
- Utgivningsdatum: 2017-07-03
- Mått: 152 x 229 x 12 mm
- Vikt: 322 g
- Format: Häftad
- Språk: Engelska
- Serie: Studies in Gaming
- Antal sidor: 240
- Förlag: McFarland & Co Inc
- ISBN: 9781476667195
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Mer information
David Owen teaches at the University of Alberta in Edmonton, Canada. He has written essays and articles on theater, digital performance and videogames in The Journal of Gaming and Virtual Worlds and The Canadian Theatre Review. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.
Recensioner i media
“an engaging book that approaches the interactions of players and video games from an interdisciplinary collection of perspectives...approachable, topical, and well sourced...recommended”—Choice; “The author analyzes players’ performances of narrative, affect, and identity through avatars in videogames, to explore gaming’s potential to support or subvert different political, social, and personal agendas”—ProtoView.
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