Motion in Games

Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings

Häftad, Engelska, 2010

Av Ronan Boulic, Yiorgos Chrysanthou, Taku Komura

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This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.

Produktinformation

  • Utgivningsdatum2010-11-04
  • FormatHäftad
  • SpråkEngelska
  • SerieImage Processing, Computer Vision, Pattern Recognition, and Graphics
  • Antal sidor436
  • FörlagSpringer-Verlag Berlin and Heidelberg GmbH & Co. KG
  • ISBN9783642169571