Motion in Games
Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings
Häftad, Engelska, 2010
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Fri frakt för medlemmar vid köp för minst 249 kr.This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
Produktinformation
- Utgivningsdatum2010-11-04
- FormatHäftad
- SpråkEngelska
- SerieImage Processing, Computer Vision, Pattern Recognition, and Graphics
- Antal sidor436
- FörlagSpringer-Verlag Berlin and Heidelberg GmbH & Co. KG
- ISBN9783642169571