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Alan Thorn - Mastering Unity 5.x, Häftad

Häftad, Engelska, 2017

Mastering Unity 5.x

Create amazing games with brilliant game play features using Unity 5.x

Av Alan Thorn

949 kr

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Beskrivning
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!Key FeaturesBecome a Unity master by creating a practical, in-depth game-development project with UnityUse advanced C# scripting to unlock the complete potential of Unity 5Use Version Control to Effectively Manage and Scale your workflowBook DescriptionMastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.What you will learnPreparation and Asset-ConfiguringLevel Design and StructurePlayer Controls - MovementPlayer Controls – Typing & HealthEnemies and Artificial IntelligenceProject Management & Version ControlPersistent Data – Load and Save Game StatesPerformance, Optimization, Mobiles, and MoreWho this book is forIf you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed.
Produktinformation
  • Utgivningsdatum: 2017-01-27
  • Mått: 191 x 235 x 32 mm
  • Vikt: 1 090 g
  • Format: Häftad
  • Språk: Engelska
  • Antal sidor: 592
  • Förlag: Packt Publishing Limited
  • ISBN: 9781785880742
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Mer information

Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.

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