bokomslag GPU Pro 360 Guide to Rendering
Data & IT

GPU Pro 360 Guide to Rendering

Wolfgang Engel

Pocket

909:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 5-9 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 588 sidor
  • 2018
Wolfgang Engels GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges
  • Författare: Wolfgang Engel
  • Format: Pocket/Paperback
  • ISBN: 9780815365501
  • Språk: Engelska
  • Antal sidor: 588
  • Utgivningsdatum: 2018-07-05
  • Förlag: A K Peters