Fusion of Smart, Multimedia and Computer Gaming Technologies

Research, Systems and Perspectives

Häftad, Engelska, 2016

Av Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett

1 449 kr

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This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:·Smart Gamification and Smart Serious Games.·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.·Evaluation of Student Knowledge using an e-Learning Framework.·The iTEC Eduteka.·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.The book is directed to researchers, students and software developers working in the areas of education and information technologies.

Produktinformation

  • Utgivningsdatum2016-10-06
  • Mått155 x 235 x 13 mm
  • Vikt341 g
  • FormatHäftad
  • SpråkEngelska
  • SerieIntelligent Systems Reference Library
  • Antal sidor205
  • FörlagSpringer International Publishing AG
  • ISBN9783319355894