Fusion of Smart, Multimedia and Computer Gaming Technologies
Research, Systems and Perspectives
Häftad, Engelska, 2016
Av Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett
1 449 kr
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Fri frakt för medlemmar vid köp för minst 249 kr.This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:·Smart Gamification and Smart Serious Games.·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.·Evaluation of Student Knowledge using an e-Learning Framework.·The iTEC Eduteka.·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.The book is directed to researchers, students and software developers working in the areas of education and information technologies.
Produktinformation
- Utgivningsdatum2016-10-06
- Mått155 x 235 x 13 mm
- Vikt341 g
- FormatHäftad
- SpråkEngelska
- SerieIntelligent Systems Reference Library
- Antal sidor205
- FörlagSpringer International Publishing AG
- ISBN9783319355894