bokomslag Using Games and Simulations for Teaching and Assessment
Psykologi & pedagogik

Using Games and Simulations for Teaching and Assessment

Harold F O'Neil Jr Eva L Baker Ray S Perez

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  • 312 sidor
  • 2016
Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers-from civilian to military contexts as well as multiple disciplines-to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.
  • Författare: Harold F O'Neil Jr, Eva L Baker, Ray S Perez
  • Format: Pocket/Paperback
  • ISBN: 9780415737883
  • Språk: Engelska
  • Antal sidor: 312
  • Utgivningsdatum: 2016-04-01
  • Förlag: Taylor & Francis Ltd