Psykologi & pedagogik
Using Games and Simulations for Teaching and Assessment
Harold F O'Neil Jr • Eva L Baker • Ray S Perez
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Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers-from civilian to military contexts as well as multiple disciplines-to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.
- Format: Inbunden
- ISBN: 9780415737876
- Språk: Engelska
- Antal sidor: 312
- Utgivningsdatum: 2016-03-30
- Förlag: Taylor & Francis Ltd