What is the Avatar?

Fiction and Embodiment in Avatar-Based Singleplayer Computer Games

Häftad, Engelska, 2022

Av Rune Klevjer

1 049 kr

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What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.

Produktinformation

  • Utgivningsdatum2022-09-27
  • Mått15 x 23 x undefined mm
  • Vikt381 g
  • FormatHäftad
  • SpråkEngelska
  • Antal sidor242
  • FörlagTranscript Verlag
  • ISBN9783837645798

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