Data & IT
Collision Detection in Interactive 3D Environments
Gino Van Den Bergen • Gino Van Den Bergen • Gino Van Den Bergen
Inbunden
1639:-
Uppskattad leveranstid 7-12 arbetsdagar
Fri frakt för medlemmar vid köp för minst 249:-
Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects.
- Format: Inbunden
- ISBN: 9781558608016
- Språk: Engelska
- Antal sidor: 277
- Utgivningsdatum: 2003-10-27
- Förlag: Elsevier Science & Technology