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Is it true that, in this era of digitization and mass media, reading and writing are on the decline? In a thought-provoking collection of essays and profiles, 30 contributors explore what may instead be a rise in rhetorical activity, an upsurge due in part to the sudden blurring of the traditional roles of creator and audience in participatory media. This collection explores topics too often overlooked by traditional academic scholarship, though critical to an exploration of rhetoric and popular culture, including fan fiction, reality television, blogging, online role-playing games, and Fantasy Football. Both scholarly and engaging, this text draws rhetorical studies into the digital age.
Heather Urbanski is currently an assistant professor of English at Fitchburg State University in Massachusetts.
Table of ContentsPreface Introduction: Blurring Rhetorical BordersHEATHER URBANSKI I. React: Maintaining a Fan Community Essays1. The Inter(Active) Soap Opera Viewer: Fantastic Practices and Mediated CommunitiesMELISSA AMES 2. Going Deep: What Online Sports Culture Teaches Us About the Rhetorical Future of Social NetworksMICHAEL R. TRICE 3. Spoiling Heroes, Enhancing Our Viewing Pleasure: NBC’s Heroes and the Re-Shaping of the Televisual LandscapeMARINA HASSAPOPOULOU 4. History, the Trace, and Fandom WankKAREN HELLEKSON 5. Writing Wonder Women: How Playful Resistance Leads to Sustained Authorial Participation at Sequential TartKIMBERLY DEVRIES Profiles6. What the Frell Happened? Rhetorical Strategies of the Farscape CommunitySEAN MOREY 7. The Realtime ForumTHOMAS B. CAVANAGH 8. “As Seen on The Colbert Report”: Or, Why I Love RealityGEORGIANA O. MILLER II. Re-Mix: Participating in Established Narratives Essays9. Making Our Voices Heard: Young Adult Females Writing Participatory Fan FictionSUSANNA COLEMAN 10. Dungeons and Dragons for Jocks: Trash Talking and Viewing Habits of Fantasy Football League ParticipantsJULIE L. ROWSE 11. Alternate Universes on Video: Ficvid and the Future of NarrativeKIM MIDDLETON Profiles12. Dean, Mal and Snape Walk into a Bar: Lessons in Crossing OverJULIE FLYNN 13. Stars of a Different Variety: Stealth Teaching Through FanficKRISTINE LARSEN III. Re-Create: Creating Narratives within Established Frames Essays14. Writing and Rhetoric for a Ludic Democracy: YouTube, Fandom, and Participatory PleasureDIANE PENROD 15. World of Rhetcraft: Rhetorical Production and Raiding in World of WarcraftCHRISTOPHER PAUL 16. Rekindling Rhetoric: Oratory and Marketplace Culture in Guild WarsMATTHEW S. S. JOHNSON 17. Virtual Guerrillas and a World of Extras: Shooting Machinima in Second LifeMARK PEPPER 18. Remix, Play, and Remediation: Undertheorized Composing PracticesANDRÉA DAVIS, SUZANNE WEBB, DUNDEE LACKEY, and DÀNIELLE NICOLE DEVOSS Profiles19. Conf(us)(ess)ions of a Videogame Role-PlayerZACH WAGGONER 20. Born Again in a Fictional Universe: A Participant Portrait of EVE OnlineHARALD WARMELINK 21. A Place to Call Home: The Experience of One Guild Chat in World of WarcraftWENDI JEWELL 22. Magic Canvas: Digital Building BlocksCATHERINE MCDONALD IV. Teaching the Digital Generation Essays23. Encouraging Feedback: Responding to Fan Fiction at Different Colored PensJULI PARRISH 24. MetaSpace: Meatspace and Blogging IntersectELIZABETH KLEINFELD 25. Meeting the Digital Generation in the Classroom: A Reflection on the ObstaclesHEATHER URBANSKI Profiles26. Making Dorothy Parker My MySpace Friend: A Classroom Application for Social NetworksASHLEY ANDREWS 27. Novel Cartographies, New CorrespondencesJENTERY SAYERS About the Contributors Index
“captured my heart and engaged my mind”—Science Fiction Studies.