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Widely regarded by criticsand fans as one of the best games ever produced for the Sony Playstation,The Last of Usis remarkablefor offering players a narratively rich experience within the parameters of cultural and gaming genresthat often prioritize frenetic violence by straight white male heroes.The Last of Usis also a milestoneamong mainstream, big-budget (AAA) games because its development team self-consciouslyintervened in videogames' historical exclusion of women and girls by creating complex and agentivefemale characters. The game's co-protagonist, Ellie, is a teenage girl who is revealed to be queer inTheLast of Us: Left Behind(DLC, 2014) andThe Last of Us II(2020). YetThe Last of Usalso centers Joel,Ellie's fatherly protector. How is patriarchy, the rule of the father, encoded in rule-based systems like videogames? How doespatriarchal rule become an algorithmic rule and vice-versa? These questions are at the heart of this book, the first comprehensive scholarly analysis of the zombie apocalypse/ action-adventure/third-person shooter videogame The Last of Us (2013).On the one hand, the book is a close, extendedstudy of The Last of Us and its themes, genres, procedures, and gameplay. On the other hand, the bookis a post-GamerGate reflection on the political and ethical possibilities of progressive play inalgorithmic mass culture, of which videogames are now the dominant form.
- Format: Inbunden
- ISBN: 9783030896034
- Språk: Engelska
- Antal sidor: 148
- Utgivningsdatum: 2022-02-16
- Förlag: Springer Nature Switzerland AG