bokomslag Pervasive Games
Data & IT

Pervasive Games

Markus Montola Jaakko Stenros Annika Waern

Inbunden

3579:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 10-15 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 336 sidor
  • 2017
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so. This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre. Pervasive Games covers everything from theory and design to history and marketing.
  • Författare: Markus Montola, Jaakko Stenros, Annika Waern
  • Format: Inbunden
  • ISBN: 9781138427792
  • Språk: Engelska
  • Antal sidor: 336
  • Utgivningsdatum: 2017-11-15
  • Förlag: CRC Press