bokomslag Entertainment Computing - ICEC 2011
Data & IT

Entertainment Computing - ICEC 2011

Junia Anacleto Sidney Fels Nicholas Graham Bill Kapralos Magy Seif El-Nasr

Pocket

749:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 10-15 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

  • 477 sidor
  • 2011
This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial.
  • Författare: Junia Anacleto, Sidney Fels, Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr
  • Illustratör: Bibliographie 45 schwarz-weiße und 107 farbige Abbildungen
  • Format: Pocket/Paperback
  • ISBN: 9783642244995
  • Språk: Engelska
  • Antal sidor: 477
  • Utgivningsdatum: 2011-09-23
  • Förlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. K