1 329 kr

Beställningsvara. Skickas inom 11-20 vardagar
Fri frakt för medlemmar vid köp för minst 249 kr.

Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer animation. In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource. As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.



  • Describes the key mathematical and algorithmic foundations of animation that provide students with a deep understanding and control of techniques covered
  • Includes a companion website with contemporary animation examples drawn from research and entertainment, sample animations, and example code
  • Explains the algorithms used for path following, hierarchical kinematic modeling, rigid body dynamics, flocking behavior, particle systems, collision detection, and more

Produktinformation

  • Utgivningsdatum2026-12-09
  • Mått191 x 235 x undefined mm
  • Vikt450 g
  • SpråkEngelska
  • Antal sidor576
  • Upplaga4
  • FörlagElsevier Science
  • EAN9780443135125