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Computer Animation

Algorithms and Techniques

Häftad, Engelska, 2026

AvAndrew Hogue,Rick Parent

1 169 kr

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Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer animation. In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource. As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.



  • Describes the key mathematical and algorithmic foundations of animation that provide students with a deep understanding and control of techniques covered
  • Includes a companion website with contemporary animation examples drawn from research and entertainment, sample animations, and example code
  • Explains the algorithms used for path following, hierarchical kinematic modeling, rigid body dynamics, flocking behavior, particle systems, collision detection, and more

Produktinformation

  • Utgivningsdatum2026-03-10
  • Mått191 x 235 x 26 mm
  • Vikt1 110 g
  • FormatHäftad
  • SpråkEngelska
  • Antal sidor600
  • Upplaga4
  • FörlagElsevier Science
  • ISBN9780443135125
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