Aesthetics and Design for Game-based Learning
Häftad, Engelska, 2015
Av Michele D. Dickey, USA) Dickey, Michele D. (Miami University
889 kr
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Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:player positioning game mechanicsnarrative designenvironment designcharacter design.Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.
Produktinformation
- Utgivningsdatum2015-03-05
- Mått152 x 229 x 31 mm
- Vikt249 g
- SpråkEngelska
- SerieDigital Games, Simulations, and Play in Learning
- Antal sidor160
- FörlagTaylor & Francis Ltd
- EAN9780415720960