Longlisted for the PQ Best Publication Award in Performance Design & Scenography 2023Immersion and Participation in Punchdrunk’s Theatrical Worlds is a detailed account of the company's award-winning productions and their historical context. Examining Punchdrunk's role as pioneers of immersive theatre in the UK through a range of their productions including Sleep No More and The Drowned Man besides theatrical works such as Faust, The Duchess of Malfi and Kabeiroi, and cross-platform productions like The Moon Slave, The Borough and The Oracles, the book presents an original framework for understanding immersion in theatrical and mixed reality experiences.Central to the book is a study of how immersive experience is produced in interaction with physical and digital scenography for participatory audiences. Through ethnographies of the company, their designers, actors, producers and audiences, the book interrogates the relationship between the aesthetics of interaction and the experience of immersion in Punchdrunk’s work. The theoretical framework that the book introduces affords analyses of material cultures and the influence of technology on interaction design in theatre and beyond, and offers a blueprint for next-generation immersive design and scenography for interactive multimedia environments.
Carina E. I. Westling is Lecturer in Cross-Platform Media at Bournemouth University, UK and researches immersive experience, interaction and mixed reality design.
List of Illustrations1. Introduction: Immersion in Punchdrunk’s TheatreScaling up: Space, Time, AudiencesAudiences on- and OfflineGravity, Consequence and Emergence2. Ritual and Rhetoric in Narrative SystemsSystem Narratives and the Shape of InteractionPerspectives on Agency in Interactive SystemsThe Postdigital Sublime: Beyond the Digital Mythos3. A Genealogy of the Immersive Aesthetic Key Influences on the Immersive AestheticAntirealist ModernismComplicity and ParticipationBlended Spaces and the Vertigo of Transformation4. Punchdrunk’s Interactive Systems The ‘Punchdrunk System’Emergence and OrderArt-work and Algorithmic Audiences5. Behind the Interface: Making Punchdrunk’s Storyworlds Crafting StoryworldsDevising and Performing6. Audience Experience and Participation Analysing Punchdrunk AudiencesThe Effects of AnonymityActive ImmersionDelinquent System Aesthetics7. Impure Futures Condemned to ChangeThe Sublime vs. EfficiencyHarnessing the un-ModernNotesBibliographyIndex
Thea Brejzek, Lawrence Wallen, Australia) Brejzek, Thea (University of Technology, Sydney, Australia) Wallen, Lawrence (University of Technology, Sydney, Joslin McKinney
Katherine Graham, Scott Palmer, Kelli Zezulka, UK) Graham, Katherine (University of York, UK) Palmer, Professor Scott (University of Leeds, UK) Zezulka, Kelli (University of Salford
Néill O’Dwyer, Joanne Scott, Gareth W. Young, Ireland) O’Dwyer, Neill (Trinity College Dublin, Portugal) Scott, Dr Joanne (Independent artist-researcher, Ireland.) Young, Dr Gareth W. (Trinity College Dublin, Néill O'Dwyer, Gareth W Young, Scott Palmer, Joslin Mckinney, Stephen A Di Benedetto
Katherine Graham, Scott Palmer, Kelli Zezulka, UK) Graham, Katherine (University of York, UK) Palmer, Professor Scott (University of Leeds, UK) Zezulka, Kelli (University of Salford
Thea Brejzek, Lawrence Wallen, Australia) Brejzek, Thea (University of Technology, Sydney, Australia) Wallen, Lawrence (University of Technology, Sydney, Joslin Mckinney